@cmuratori Finding myself wanting to make a class(there's multiply-instantiated entities in my game w/many variables); what do I do instead?
-
-
@hamishtodd1@mvandevander But they are never the ends, they are just the tool that makes the CPU do the thing you need it to do. -
@hamishtodd1@mvandevander Once you think of code as "does this make the CPU do what I wanted", a lot of questions get easier. - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.