"Most of the design decisions clearly came straight out
of its #AAAness, but there will still a few parts that felt authentic." etc., etc.
@michaelbartnett @nosolosw You want all the motion to feel fluid and slick for the player.
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@cmuratori@nosolosw I do like the#AAAness of my games' collisions extra slick, but where does friction come into play?Thanks. Twitter will use this to make your timeline better. UndoUndo
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