"Most of the design decisions clearly came straight out
of its #AAAness, but there will still a few parts that felt authentic." etc., etc.
@michaelbartnett @nosolosw Well, see, from the outset, I wanted to make sure that the collision felt really tight... #AAAness
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@cmuratori@nosolosw For tightness that you need to do some culling, right? Don't want to inspect each in detail, you want at most a#AAness -
@michaelbartnett@nosolosw The problem a lot of games have is that the player cylinder gets caught in a crack. - Show replies
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