@cmuratori The game history stuff: http://www.filfre.net/category/digital-antiquaria/ … His discussion of the Z-machine: http://www.filfre.net/2012/01/zil-and-the-z-machine/ … (by @DigiAntiquarian)
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori http://msmemorial.if-legends.org/msmhistory/101097/facts.htm#tech … - kind of amazing they ever got that working well on 6502.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori The reason people made adventure game VMs not codebases was that there were no usable compilers for most of their targets. -
@cmuratori Much easier to write one compiler + code one (small) VM per target than having to write+maintain one compiler backend per target! - Show replies
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@cmuratori As an experienced sailor, this is terrifying. You guys are toast - that's a given - I'm scared for all the sailors out there. -
@cmuratori Life preservers are to throw to people once they're overboard. Then they float, which makes them easier to hit with the prop.
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