For indie games, we are already at a point where the "retail price" is meaningless, and the "sale price" is really the price of the game.
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Replying to @cmuratori
@cmuratori I suspect "AAA" games will arrive at that point soon, too.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori The upshot is, devs now have to price their game inappropriately so that they can set the sale price to be the actual price.1 reply 0 retweets 0 likes
@cmuratori So a game that should be $9.99 is actually going to be $19.99 list, so that it can be "on sale" for $9.99.
11:48 AM - 7 Jul 2014
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