@Jonathan_Blow @aStuartHarper Like, why would you hire a director to repeatedly say, "You're walking down a hallway with your gun drawn"?
@Jonathan_Blow @aStuartHarper I like your implicit suggestion that voice actors need to be told "what exactly is going on" in an FPS.
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@cmuratori@Jonathan_Blow @aStuartHarper It might help if he could record it while watching footage of the scene where it will be played.
End of conversation
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