The problem with successful programs is you don't know it while writing them. http://stackoverflow.com/questions/1755550/what-is-the-reasoning-behind-the-makefile-whitespace-syntax … https://plus.google.com/101960720994009339267/posts/R58WgWwN9jp …
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Replying to @cmuratori
@cmuratori@rygorous I'm planning on making it a key part of VR. There's no other way to get to a billion users.1 reply 0 retweets 0 likes -
Replying to @tom_forsyth
@tom_forsyth@rygorous Make the Oculus SDK should only build with cdep.1 reply 0 retweets 0 likes -
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Replying to @won3d
@won3d@tom_forsyth@rygorous Hopefully we're all in agreement that cdep could potentially be optimized to run at 90fps, if necessary.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@tom_forsyth@rygorous you would need optimizers as good as those PHP guys1 reply 0 retweets 0 likes -
Replying to @won3d
@won3d@tom_forsyth@rygorous But doesn't Facebook have just such PHP optimizers?1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@tom_forsyth@rygorous Suddenly, a moment of clarity...1 reply 0 retweets 0 likes
@won3d @tom_forsyth @rygorous Technically we probably need 180fps - one build for each eye.
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