Yet games seem to be uniquely proud of their addictive nature, going so far as to include it in many customer-facing product descriptions.
@hamishtodd1 I feel like there is a more selfish problem here than any kind of human values issue, though. Like literally a CYOA problem.
-
-
@hamishtodd1 In other words, I don't know why an industry, even a malevolent one, would invite the comparison to "addiction". -
@cmuratori I can see how it happened historically. Some players use the word (perhaps with some shame) then other players use it as a...
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.