@Marwood Nintendo clearly cares more about mass-market gimmicks than they do about serving their core fans.
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Replying to @cmuratori
@cmuratori They’ll get me back when they make a pure console again without taxing us on a gimmick.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@Marwood So I'd be fine with another "different" controller if it was along the N64 lines, not along the Wii/Wii-U lines.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori I think the Wii whilst undeniably a gimmick was a valid experiment and to some degree worked, to then add a tablet was mistake.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@Marwood I always loved the Wii's pointer/wand but it seemed technically half-assed and few games really took advantage of it.2 replies 0 retweets 0 likes -
Replying to @davidhellman
@davidhellman@cmuratori@Marwood A better-than-analog-stick pointing device for console IS cool, but NTDO totally fumbled that potential.1 reply 0 retweets 0 likes -
Replying to @vectorpoem
@vectorpoem@cmuratori@Marwood There's the wand/gesture functionality but also the pointer. Using the pointer is very natural.1 reply 0 retweets 0 likes -
Replying to @davidhellman
@davidhellman@vectorpoem@Marwood Yeah the pointer was easy to use, I agree. But it's unclear what that gets you beyond a mouse.2 replies 0 retweets 0 likes
@davidhellman @vectorpoem @Marwood It kinda just seemed like a poor man's mouse for the living room, that was harder on the wrist, etc.
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