@Jonathan_Blow @_Wolfos It's realtime. There's a preprocess to get a point cloud and presumably some kind of transfer matrix.
@Jonathan_Blow @_Wolfos Then there's a realtime step of feeding the lighting into the point cloud and getting the lighting back out.
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@Jonathan_Blow@_Wolfos I don't know anything about the actual tech, but that's what the Battlefield devs described in their slides, etc.Thanks. Twitter will use this to make your timeline better. UndoUndo
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