@Jonathan_Blow On PCs, I firmly believe no one will be doing anything other than raytracing in 10 years. Much less code, much more accuracy.
@tom_forsyth @Jonathan_Blow So it's just a question of when the rays/pixel become high enough to not be noisy with reasonable datasets.
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@tom_forsyth@Jonathan_Blow Once we hit that, it's game over for rasterizers, because they are way too complicated and can't simulate light. -
@tom_forsyth@Jonathan_Blow Raytracters are much simpler and simulate light very well. - Show replies
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