@Jonathan_Blow On PCs, I firmly believe no one will be doing anything other than raytracing in 10 years. Much less code, much more accuracy.
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Replying to @cmuratori
@cmuratori@Jonathan_Blow but didn't they say the same thing about 8 years ago? Esp intel when pushing against gpus?1 reply 0 retweets 0 likes -
Replying to @gottfired
@gottfired@Jonathan_Blow I don't know what "they" said, because "they" are often wrong, but _I_ certainly didn't say that then :)2 replies 0 retweets 0 likes -
Replying to @cmuratori
@gottfired@Jonathan_Blow _I_ am saying it now, because I think somewhere around ~2015 is when we'll start to see a few raytraced games.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@gottfired@Jonathan_Blow I think around ~2018 we'll start to see raytraced AAA games.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@gottfired@Jonathan_Blow And by 2013, I think only very antiquated tech bases will still be using exclusive rasterizers.1 reply 0 retweets 0 likes
@gottfired @Jonathan_Blow Provided, of course, that the market for hardware doesn't collapse :) That's all assuming Moore's Law is going.
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