Lesson of the week: use premultiplied alpha. ESPECIALLY for your UI. Or one day, you'll regret it.
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Replying to @LiaSae
@LiaSae I've advocated for premultiplied alpha in game industry for 15 years. E.g. this 2004 Inner Product column: http://twvideo01.ubm-us.net/o1/vault/GD_Mag_Archives/Game.Developer.2004.11.pdf …1 reply 1 retweet 4 likes -
Replying to @cmuratori
@nothings@LiaSae You talked about that once a long time ago and I've never forgotten it, and it comes up _all the time_.2 replies 0 retweets 0 likes
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