@Jonathan_Blow ... I do not actually know how to control which chip I'm getting yet :( So it seems to always be picking the nVidia!
So, @Jonathan_Blow, I'm running on the new laptop now. And I can't say how well my OpenGL works on the Intel chip yet because...
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@Jonathan_Blow I am going to go into the nVidia "control" panel and see if I can get it to stop doing that or something.
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@Jonathan_Blow So, the answer is that I did not get a 4.3 context, which is what I dev with, so my graphics layer fell back to legacy. -
@Jonathan_Blow Which unsurprisingly, worked perfectly because hey, it doesn't use shaders at all. - Show replies
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@Jonathan_Blow Just like the good old days!Thanks. Twitter will use this to make your timeline better. UndoUndo
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@Jonathan_Blow@cmuratori The crash was not OpenGL related! And it seems to run under both GPUs.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@Jonathan_Blow@cmuratori Yes! Sorry my email was vague.Thanks. Twitter will use this to make your timeline better. UndoUndo
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