@Jonathan_Blow The biggest failure is the fact that the default filter mode type requires mipmaps, so if you don't have them nothing renders
@nothings @Jonathan_Blow Given that they ripped out 100% of the IM calls, I would say they aren't too concerned about breaking old software.
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@cmuratori@nothings@Jonathan_Blow The problem with D3D is they kept breaking old code. The problem with OpenGL is they didn't. -
@cmuratori@nothings@Jonathan_Blow But yeah - if you're going to fix one thing, maybe fix them all?
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@cmuratori@Jonathan_Blow There's a difference for client between *removing* an API (compile error) and silently changing a default. -
@nothings@cmuratori@Jonathan_Blow Fix those by changing a call elsewhere, e.g. stick a "2" or an "ex" on the bind function. Ugly, but... - Show replies
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