@Jonathan_Blow @nothings OK dude I think you are doing something(s) wrong here. Render to texture was literally like three lines of code...
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Replying to @cmuratori
@cmuratori@Jonathan_Blow@nothings it's a few more lines if you then want to use the texture, and attach stencil/depth, etc.1 reply 0 retweets 0 likes -
Replying to @HookTM
@GrumpyHook@Jonathan_Blow@nothings Well, and there's also the fact that glTexIimage2D is involved, which is the worst API ever made :)2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@GrumpyHook@Jonathan_Blow Check out stbgl_TexImage2D in http://nothings.org/stb/stb_gl.h1 reply 0 retweets 0 likes
Replying to @nothings
@nothings @GrumpyHook @Jonathan_Blow Yikes :)
7:53 AM - 13 Oct 2013
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