@Jonathan_Blow @nothings OK dude I think you are doing something(s) wrong here. Render to texture was literally like three lines of code...
@GrumpyHook @Jonathan_Blow @nothings Well, and there's also the fact that glTexIimage2D is involved, which is the worst API ever made :)
-
-
@cmuratori@Jonathan_Blow@nothings yeah, use Windows ETW for a bit then come talk to me about 'worst API ever'... -
@GrumpyHook@Jonathan_Blow@nothings I mean for a single-function. For overall API, obviously ETW. Or DirectShow. Don't forget DirectShow.
End of conversation
New conversation -
-
-
@cmuratori@GrumpyHook@Jonathan_Blow Check out stbgl_TexImage2D in http://nothings.org/stb/stb_gl.h - End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.