@Lazer The tricky thing to wrap your head around is that your camera is the origin, always. Read up on frames of reference, all is relative.
-
-
Replying to @cmuratori
@LiaSae@Lazer Neither you nor the monitor is moving, so you're going to have to move the stuff you're drawing to appear as if you did.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@LiaSae@Lazer It is not at all unlike what a puppeteer behind your monitor would have to do to make it look like you were moving, no?1 reply 0 retweets 0 likes -
Replying to @cmuratori
@LiaSae@Lazer This is also useful when you get into more complicated things, because you can fake things much like the pupeteer.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@Lazer Yeah, that's a key thing in graphics: everything is smoke, mirrors and massive hacks :)1 reply 0 retweets 0 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.