@McCloudStrife @nothings @g_truc This doesn't look like a sync API to me, but I'll have to read it more thoroughly.
@McCloudStrife @g_truc @nothings So, is the idea that all OpenGL calls inside a CVDisplayLinkOutputCallback go to that frame, I guess?
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@cmuratori@g_truc@nothings Basically, yeah. -
@McCloudStrife@g_truc@nothings That is pretty excellent, then, compared to what is available elsewhere I think... - Show replies
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