@nothings And you're saying you could pressure the bottom line of PAX by... ? Having a _different_ set of people buy all the tickets?
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Replying to @cmuratori
@cmuratori So, yes, you need more than 66% of people to boycott in that scenario before you'll see them affected.1 reply 0 retweets 0 likes -
Replying to @nothings
@cmuratori Now, maybe you can advance a solid claim about how a 70-80% boycott is unlikely or impossible. But you have to DO THAT.4 replies 0 retweets 0 likes -
Replying to @nothings
@cmuratori But you don't do that by citing greensboro sit-ins that DIDN'T PAY MONEY, you do that by citing boycotts never being that big.2 replies 0 retweets 0 likes -
Replying to @nothings
@cmuratori And as to how you actually achieve this in practice: step 1: convince 100% of women and feminists to boycott.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@nothings But realistically, even if you did convince 100% of women and 100% feminists, does that really help you?1 reply 0 retweets 0 likes -
Replying to @cmuratori
@nothings Now you just have 90,000 tickets (not sure how many people, since multi-day, etc.) bought by dudes who don't care.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@nothings And then it's just a giant bro-fest, and it continues to fester.4 replies 0 retweets 0 likes
@nothings The whole point is, if you're trying to change gaming culture, you need to actively have women and LGBT representation everywhere.
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