glUniform returns GL_INVALID_OPERATION in eight completely different situations. I miss DirectX so, so, so, so much.
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Replying to @andrewwillmott
@andrewwillmott They might as well just have one error, GL_YOURE_DOING_IT_WRONG.2 replies 0 retweets 1 like -
Replying to @andrewwillmott
@andrewwillmott http://www.opengl.org/registry/specs/KHR/debug.txt … but on ES you're still toast.2 replies 0 retweets 0 likes
Replying to @rygorous
@rygorous @andrewwillmott And at least on nVidia, the debug output stream is really pretty great (I mean compared to DirectX or glGetError).
11:22 PM - 11 Sep 2013
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