@cmuratori In the end it all boils down to whether you care more about the creator’s freedom or the audience’s possible victimizing.
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Replying to @itsissaissa
@MistaKoo But why do you trust the censors to censor those things? How do you know they won't _allow_ victimizing content?2 replies 0 retweets 0 likes -
Replying to @cmuratori
@MistaKoo What if the thing they decide to censor primarily are the voices calling for tolerance and acceptance?1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori I really doubt that from past observations, unless you have a counter example.1 reply 0 retweets 0 likes -
Replying to @itsissaissa
@MistaKoo A counter-example of what? Censorship being used primarily for victimization? Nazi germany, Stasi Eastern Bloc, the Dark Ages...2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori I was talking strictly about censorship in video games.2 replies 0 retweets 0 likes -
Replying to @itsissaissa
@MistaKoo And we already have examples of detrimental corporate censorship happening today (http://www.policymic.com/articles/22362/endgame-syria-game-apple-rejection-sparks-game-censorship-debate …, http://techland.time.com/2013/03/22/apples-wrongheaded-dangerous-censorship-of-satirical-sweatshop-for-ipad/ …).1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori Hmmm good point. It’s a lose-lose situation I guess.1 reply 0 retweets 0 likes -
Replying to @itsissaissa
@MistaKoo Well, "The Internet" is still new, and as we become more comfortable with it globally, maybe we will come up with new systems.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@MistaKoo Perhaps there will be good ways for global communities to improve the level of discourse without requiring centralized censorship.1 reply 0 retweets 0 likes
@MistaKoo We just have to hope for the best and keep looking for new possibilities!
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