Did someone decide S3TC was the best we're ever going to get for texture compression? It seems like there's been no progress on this front.
@kenpex PVRTC is sort-of maybe a bit different, but not really. It's barely even texture compression, more like a hard-coded pixel shader :)
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@cmuratori astc is cool too, but ye, still endpoint based...Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori@kenpex I don't think I understand that at all! :-)Thanks. Twitter will use this to make your timeline better. UndoUndo
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