@jeffatrad Like, "oh, yeah, there's hardware in here for rendering graphics... BUT FUCK, WAIT, NO! DON'T USE IT! Much too risky."
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@cmuratori@jeffatrad Become? Has it ever not been a potential liability? - Show replies
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@cmuratori@jeffatrad About 1997 by my reckoning. Why yes, that is when I started writing D3D drivers, thanks for noticing.Thanks. Twitter will use this to make your timeline better. UndoUndo
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