Is using OpenGL from multiple threads a good idea, bad idea, or neither?
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Replying to @rygorous
@rygorous@GrumpyHook Except that doesn't work either, since GL contexts are locked to a particular window, so if you handle multimon...3 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@rygorous@grumpyhook Hrmm, that hasn't been my experience on a Mac. Are you certain? I would have to dig up some code to check.2 replies 0 retweets 0 likes
Replying to @pat_wilson
@pat_wilson @rygorous @GrumpyHook I am only talking about Windows here.
3:40 PM - 8 May 2013
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