Is using OpenGL from multiple threads a good idea, bad idea, or neither?
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Replying to @HookTM
@GrumpyHook I've found it works surprisingly well, until it doesn't.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori When it doesn't work, what happens? Real bad things or just kinda bad things?2 replies 0 retweets 0 likes
Replying to @HookTM
@GrumpyHook For multiple monitor rendering, I've had problems. Everything else has been fine so far.
8:30 AM - 8 May 2013
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