My response to @jeffatrad and @cmuratori's latest podcast on GC etc. http://sebastiansylvan.wordpress.com/2013/04/18/on-gc-in-games-response-to-jeff-and-casey/ …
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@jeffatrad Well,@ssylvan's claim is that ECMA does it "wrong". But, that is all I ever hear from GC people.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@jeffatrad@ssylvan And I don't find that an interesting explanation. If it works, there should be examples in the wild of it working well.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@jeffatrad GC? You mean like the odd game or two shipped using UE3? Or maybe WoW? GC does work, clearly.2 replies 0 retweets 0 likes -
Replying to @ssylvan
@ssylvan@jeffatrad That is not a platform-required GC. We are talking specifically about "everything must be GC".2 replies 0 retweets 0 likes
@ssylvan @jeffatrad If a programmer wants to GC something as a decision, that's totally up to them. It probably wouldn't be my choice.
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