Is there an explanation somewhere of _why_ OpenGL vertex array objects aren't shared across contexts, when everything else is?
@gunvulture @nothings @TimothyLottes @blackpawn I jumped up to 4.3, so I don't know where the suck started. I just know it hasn't ended :(
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@cmuratori @gunvulture@nothings @timothylottes from just the API it seems it would be a win. perhaps there is an implementation where it isThanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori @gunvulture @TimothyLottes@blackpawn Is there any good reason not to keep using 1.1 + extensions? -
@nothings@cmuratori @gunvulture @TimothyLottes@blackpawn 4.3 is aggressive, if you want to run on Mac you can't target > 3.2
End of conversation
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