Is there any hope of getting a full 32 bits of texcoord addressing someday? Like, mapping uint32 0->FFFFFFFF to 0->1? #VirtualTexturing
@rygorous Step 1: Better texcoord precision. Step 2: ??? Step 3: Profit. What could possibly go wrong?
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@cmuratori Step 3! See, as soon as there's profit, there's corruption, and you wouldn't want corruption in your textures, WOULD YOU?Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori I mean, really, would be a shame if something were to happen to these beautiful textures. -
@rygorous Step 1: Better texcoord resolution. Step 2: ??? Step 3: An equal distribution of wealth among the populace. - Show replies
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