@cmuratori @hamishtodd1 @smestorp ... it probably means you're not going to be into deeper puzzle games, in terms of genre splits ...
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Replying to @cmuratori
@cmuratori@smestorp "Deeper"? Portal's mechanics offer the player insights into an astrophysical concept! How is that not "deep"?2 replies 0 retweets 0 likes -
Replying to @hamish_todd
@hamishtodd1@smestorp It is a very straightforward thought process. There is one (usually simple) mental step for each new puzzle.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@hamishtodd1@smestorp I don't necessarily think that's bad, but it's definitely a different genre of game (to me) than Corrypt.7 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@hamishtodd1@smestorp Portal is designed around making everyone feel smart regardless of time, effort, inclination, etc.1 reply 0 retweets 0 likes -
Replying to @BunchesOfBees
@SeeBeeWhitman
@hamishtodd1@smestorp Yes - to be clear, the designers didn't fail. They succeeded. They were _trying_ to make a light game.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @SeeBeeWhitman@hamishtodd1@smestorp And also, Portal is a _good_ "light puzzle game" (since I don't have another phrase handy).1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @SeeBeeWhitman@hamishtodd1@smestorp So I do not intend this to be disparaging. I think both types of game are worth exploring.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@hamishtodd1@smestorp Yeah, Portal's a theme park ride of a puzzle game—1 reply 0 retweets 0 likes -
Replying to @BunchesOfBees
@SeeBeeWhitman
@cmuratori I think it *is* disparaging to describe Portal that way. That's how people describe CoD.1 reply 0 retweets 0 likes
@hamishtodd1 @SeeBeeWhitman I've not played Call of Duty, so I can't really comment on that.
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