I am working on @witnessgame for bit. My first post about it is up: http://the-witness.net/news/2012/12/mapping-the-islands-walkable-surfaces/ … (and also at my blog: http://mollyrocket.com/casey/stream_0006.html …)
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Replying to @cmuratori
@cmuratori@witnessgame Wow, really interesting, Casey!1 reply 0 retweets 0 likes -
Replying to @davidhellman
@davidhellman@witnessgame It made me think it would be fun to do for Braid. Time control makes this really interesting extra dimension!1 reply 0 retweets 0 likes -
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Replying to @dmmfix
@dmmfix@davidhellman@witnessgame You just need to use YOUR IMAGINATION!!!1 reply 0 retweets 0 likes -
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Replying to @dmmfix
@dmmfix @davidhellman You can access it now on nVidia cards using wglCreateContext with a GL_IMAGINATION flag, though...
12:13 PM - 12 Dec 2012
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