Why do proof of work systems ramp up the difficulty of hash solving while keeping latency constant, instead of keeping difficulty constant while nodes compete to reduce latency? The later seems more useful, and not inflationary.
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So what PoW does is that it means that blocks cannot be spammed very quickly, because rather than validating blocks, nodes just look at the ~80-byte header and see if the PoW hash checks out. If it doesn't, they discard the block.
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AFAICT - and I may be missing something - it really doesn't do anything else. That's the entirety of what the PoW part does (I mean, with respect to transactions - there's the minting money part, which is separate).
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It often seems that early concepts get locked in to minds of many creators, and having new kinds of ways to solve the problems is very often discouraged (by fans of the previously popular solutions).
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Yes, that is definitely a thing.
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