It has value for the consumer, as they can second-hand trade DLC, right? Still trying to figure out if there’s a producer advantage.
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Amortization of cost and infrastructure over the entire universe of block chain users and no need to run a server to facilitate inter-user exchange.
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But how is running 1,000,000 servers a better idea than running 10? If you want to amortize the cost just take ten cents a ticket?
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It’s not a strong use case to be sure and the energy cost alone is not worth it. There would be other infrastructural costs with setting up services that interact with the block chain, too.
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