Korea is first in open platforms! Korea has rejected digital commerce monopolies and recognized open platforms as a right. This marks a major milestone in the 45-year history of personal computing. It began in Cupertino, but the forefront today is in Seoul.https://twitter.com/WSJ/status/1432644358646415363 …
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Replying to @TimSweeneyEpic @cmuratori
Can someone please explain. If I take risks, invest money, hire people, and manage my business in such a way that it becomes one of the dominant platforms for app distribution, why am I not free to charge whatever fee I want to make things happen IN the platform that I built?
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Replying to @meglio @TimSweeneyEpic
I am happy to explain, but obviously Twitter is a tough platform for explaining. I would start with the basic underlying premise, which is that if you want South Korea to enforce Apple's intellectual property (which Apple needs to survive), it must obey South Korea law.
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Replying to @cmuratori @TimSweeneyEpic
@cmuratori, thanks! just thinking aloud, if the consumer still has the choice to use an entirely different platform, how does the Law manage to qualify it as tying and, even worse, classify it a monopoly? Or is my understanding of “monopoly” very limited?3 replies 0 retweets 0 likes -
If they only sold hardware—e.g. a screen and a motherboard and memory and a cpu — then yes it’s obvious they can’t control the software. But it is sold as a hardware + OS + APIs deal. They can argue it takes effort to develop the software part—why can’t charge for the use of API
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Replying to @meglio @TimSweeneyEpic
Really I don't know that anyone _is_ arguing that they can't charge for the use of the API. What they're arguing is they can't _prevent_ people from writing software for the phone. Right? I mean, Apple requires you to use the API - it's not like you pick it as a developer.
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If I could just program directly to the iPhone hardware, and I _chose_ to use Apple's APIs because they were good, that's a very different story than what we have, which is an intentionally locked-down iPhone that cannot be programmed any _other_ way without hacking the phone.
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So it is disingenuous (to say the least) to claim that somehow developers should be charged to use an API that they are _forced to use_.
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I mean, maybe you come from a different background as do I, but do you really think, if given the choice of licenseable APIs, most developers would choose _Objective C_ as the way they wanted to program a mobile application??
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