The fact that you can rewrap text so smoothly blows my mind. I really thought it was a "hard" problem.
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Replying to @wisam910 @cmuratori
You might think I'm joking but I'm not. Because in my mind you have to wrap the entire text, before and after the current "screen", in order to get the correct behavior. That was probably the wrong assumption.
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I'm really curious about this, can you explain more? If we wanted "document" rendering, couldn't we just "nest" refterms in composited/sub-windows? Each window is doing its correct wrapping, so couldn't you get correct document rendering for free this way?
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Can anyone suggest a high performance document renderer that is well designed?
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Replying to @marknadal @wisam910
The last time anyone designed a document renderer to be high-performance it was the 1980s.
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Replying to @cmuratori @wisam910
I need this tech today, I can't stand the last 20 years of junk on exponential hardware. If no recommendation, I'll learn Rust and build it myself. Hoping could hack refterm into document rendering instead and save myself grief?
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Refterm is not what you want for document rendering because document rendering is a much larger problem, and separately, for something like a document renderer where you will already be rasterizing shapes, you might as well just rasterize fonts directly on the GPU.
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