For folks who missed yesterday's refterm stream - refterm v2 now handles splatting large binary files, VT code text decoration, massive line lengths (1gb in the demo), glyph size correction, and more:https://www.youtube.com/watch?v=99dKzubvpKE …
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At some point I will put real resource monitoring in to refterm, because I'd like to know how much of a hit you take with D3D/DWrite/Uniscribe etc., and it'd be pretty easy to figure out with in-proc monitoring.
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Cool, yeah that was just something I ran into when I was still using a 32-bit .exe, it would run out of memory even though Task Manager said it was using way less than 2 GB, so now I use Process Explorer instead
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