[1/2] Here is a demo of a simple, completely unoptimized terminal renderer I wrote over a few days. Supports scrollback, line wrapping, Unicode combining, RTL-over-LTR, multicolor fonts, changing fonts on the fly, etc. It runs at several thousand FPS.https://youtu.be/hxM8QmyZXtg
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I presume this is how most video games have worked for a long time, except for a few modern ones that rasterize on the GPU (it is what Braid and The Witness did).
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Oh and then there's Earth Defense Force 4.1, which actually used Windows font rendering for some reason, so that if you went and changed your desktop font scale, it would mess up all the formatting in the game, "Yay"...
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