“This is a hard problem” seems to be quite a common fallback in commercial software development. To be fair, there will be decades of baggage in this codebase making change harder, but it isn’t offered as explanation in this thread.https://github.com/microsoft/terminal/issues/10362 …
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I expect that this stems from the ridiculous levels of compensation in the US. “I am paid a fuckton of money” -> “I must be special” + “I can’t solve this problem” -> “this must be a hard problem”
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Replying to @richardstartin
I tend to believe them. I expect it is very hard and the submitter is just underestimating the difficulty. Of course, the challenge may not be in the high-level concepts...
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Replying to @lemire @richardstartin
I don't believe MS at all... the submitter
@cmuratori is an expert, and when he gives his critique and feedback (the folks from MS) rather than take time to understand, basically say "stop making us feel bad that we don't understand how to fix it"https://github.com/microsoft/terminal/issues/10362#issuecomment-862844333 …2 replies 0 retweets 0 likes -
What is his background?
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video game development RAD game tools http://www.radgametools.com/bnkmain.htm my code has been used in thousands and thousands of games, including many high-profile franchises from the past two decades, such as Age of Empires, Ultima, Guild Wars, Destiny, Gears of War, and many others.
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Ok. That sounds qualified.
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We have already demonstrated the technique I described running for single-glyph characters at ~1000fps on my three-year-old i7/1080. I am in the process of adding full Unicode support and RTL, which I did half of yesterday.
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Is the demo found online?
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Casey Muratori Retweeted Mārtiņš Možeiko
Yes. In response to the thread, Martins wrote the shader and posted it on Twitter:https://twitter.com/mmozeiko/status/1406001541962555393 …
Casey Muratori added,
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Thanks for the pointer.
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Casey with online video discussion about the whole ordeal... appreciate the depth of detail that he explains / shows: the problem (monospace font terminal rendering) and slowness & his solution (about 3k Loc)https://www.youtube.com/watch?v=hxM8QmyZXtg …
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