Never failed any interview before coming to the US. But the AAA game industry was notorious for more difficult questions and different interviewing culture so I knew I had to step up my game. I was excited to potentially meet some of my "heroes". (thread)https://twitter.com/engineering_bae/status/1395447011902636033 …
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In my opinion, it is a _primary_ interviewer skill to make the interviewee feel at home and relaxed, because otherwise their fear will obstruct any chance you had at determining if they know what they're talking about, etc.
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This is why it is crucial to get rid of ridiculous "solve this programming puzzle on a whiteboard" nonsense that is so pervasive these days. It tells you nothing, and is unpleasant for the interviewee as well.
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