thanks for the question Casey. Vulkan and D3D12 both have their share of reliability problems, so I recommend rendering the elves with Vulkan, and the vampires with D3D12 to two separate windows, so that in most cases the player will see at least half of the game
-
-
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.