Hey 3D Animators, I need some advice: Let's say I have a stationary mesh & an animated camera. But now, I want to lock the camera in place and instead animate the mesh - with the exact same *relative* animation as before. What is the best way to do that in a DCC app?pic.twitter.com/eixhjfKS8K
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Replying to @edoublea
Does this help at all?https://gist.github.com/cmuratori/f0d20c2cc23f8eb46a337cd351338c4b …
2 replies 0 retweets 6 likes -
Replying to @cmuratori
Casey. Casey. That was TOO EASY. Also, seriously, thank you. The -1,-1,-1 scaled-parent approach worked perfectly in 3DS Max. Much appreciated. Here, have this video of a gorilla:pic.twitter.com/CSnNtSsckU
1 reply 0 retweets 6 likes -
Replying to @edoublea
And here I was willing to help for free! Next time I am demanding more of these photorealistic gorilla renders before I offer to help. How did you do this by the way?? It looks _exactly_ like a gorilla you would see in the wild!
1 reply 0 retweets 4 likes -
Replying to @cmuratori
I can't be giving away all them gorilla secrets, man! Those gorilla-lawyer NDAs are no monkey-business!
2 replies 0 retweets 1 like
NDA being a "Non-Dian (Fossey) Agreement"?
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