I think it's important to maybe push less for specific things and more just push for a general understanding that we are still in a world of tradeoffs. Unity has a lot of really severe problems. That doesn't mean it's always the wrong choice.
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The only thing that I think one can say with certainty is that the more you know about serious game programming, the better equipped you will be to make good decisions here, and the better you will be at navigating whatever path you choose. So study up, folks :)
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