Ah, that's mostly what I was expecting based on my limited C knowledge. I don't think they meant that a SHL is slower to compile than a normal lib, I think they meant that a SHL is slower to compile because you're compiling it *at all* instead of using a prebuilt artifact.
So there is a potentially substantial savings (especially when you're in C++ name mangling ridiculousness land!) to be had here that you cannot discount out of hand.
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That does sound like a huge savings.
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And then things get super huge as soon as you start talking about debug info, right - because now the _debug_ info has to be loaded, which is _massive_ (way bigger than the original source), parsed, _and merged_ with the exe if it's statically linked!
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