Lerp vs Slerp
• Lerp interpolates in a straight line
• useful for interpolating positions
• Slerp rotates around (0,0)
• useful for interpolating directions
#unitytipspic.twitter.com/KSQQWCb5f4
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Also, here's comparing the quat lerp next to the rest!https://twitter.com/FreyaHolmer/status/1176214966770126849?s=20 …
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The real problem with lerp vs slerp is beyond 180*
but would still be a nice thing to show what happens in 360* 
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I almost never use it myself! I usually use quaternions too
= Vector Lerp
= Vector/Quaternion Slerp
= Quaternion Lerp
(oh hey accidentally matched colors to
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also included the normalized version of vector lerp in faded blue!