Lerp vs Slerp
• Lerp interpolates in a straight line
• useful for interpolating positions
• Slerp rotates around (0,0)
• useful for interpolating directions
#unitytipspic.twitter.com/KSQQWCb5f4
Is this something people commonly use? What do they typically do with a bare rotated vector that (evidently) doesn't involve creating an orientation?
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moving something in an arc or something and uh ...create animations like this, I suppose
I almost never use it myself! I usually use quaternions too -
OK thanks, just curious :)
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