MPEG1 maybe? Of course the video file size suffers, but it's a free format; all patents have expired. It's well supported by most encoders and a simple decoder fits in ~2000 lines of C. E.g:https://github.com/phoboslab/jsmpeg/blob/master/src/wasm/mpeg1.c …
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Is it possible to write an audio/video codec from scratch that wouldn't infringe on any patents that's somewhat good enough quality to, let's say, be used in games? And MIT licensed?
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The problem is that it doesn't matter whether or not you infringe anything, you still need an army of lawyers to defend against those who claim that you do.
End of conversation
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