I've officially ditched Visual Studio as a debugger (both on @handmade_hero and at work) and switched to RemedyBG. There are a few features that haven't been added yet, but it's just plain better for day-to-day use now:https://remedybg.itch.io/remedybg
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So it's actually not _that_ hard to be better than Visual Studio in several key ways. Visual Studio also does a very bad job at finding scope information, which RemedyBG now does quite well.
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Since it's only 0.2, RemedyBG is not complete yet, but already I find it much more pleasant to use than Visual Studio, which I find mostly intolerable.
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Do you have a video or timestamp where you talk about your reasons for using VSdbg instead of windbg or gdb? I assume there's some non-feature reason why VSdbg was preferable, as you do editing outside of VS ide.
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It's all human factors. WinDBG is still pretty unusable, although it's better than it was (see https://caseymuratori.com/blog_0033 ). I tried to use it as my everyday debugger for a while, but I kept hitting really nasty bugs/workflow issues and it was just too cumbersome. GDB is the same.
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Is there any way to get the compiler, apart from installing Visual Studio? I would love to be able to completely remove VS from my PC.
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Yes, you can get it from the Windows Platform SDK.
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