Long overdue post, "Stable Filtering - Part 1", which discusses a seemingly overlooked filtering concept important to motion compensation filters: https://caseymuratori.com/blog_0035 Special treat: images of the total garbage produced by the h.264 / HEVC filters when applied multiple times.
Neither. You're computing a value in between two pixels, so the coefficients apply to the 3 pixels before and 3 pixels after that border. (Or 4 and 4 for 8-tap filters).
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Ahh that makes perfect sense. Thanks for the explanation!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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