@Jonathan_Blow what happens when you run out of temporary storage? For applications that don't know the maximum size in advance, is using it a bad idea?
This whole thread is wrong (this paradigm does not leak) but Twitter is a pain in the ass. Figuring out why it doesn't leak is left for an exercise to the reader.
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I'm guessing that you're assuming a video game, and therefore assuming that you can free all temporary storage between frames, while I'm talking about general purpose programming where there is not necessarily a "between frames" time, and therefore leaks are possible.
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No, I am not, and I do this in all my art pipeline tools as well.
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