We now know that OpenGL is discontinued on MacOS X. What is the official status of OpenGL for iOS? I assume it is also discontinued, but I don't remember hearing anything about that specifically... I feel like a lot of iOS things rely on OpenGL at the moment, so... ?
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what do you mean "doesn't get you anything anymore"? Using Vulkan can significantly lower CPU usage on both desktop and Android
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What do you mean by Vulkan not getting you anything anymore. Do you just mean that there's better alternatives on every platform?
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"Anymore" was probably the wrong phrase - I should have said, "doesn't get you anything." Since Metal is the only Apple-approved thing now, you're going to write to that, so you might as well just write to D3D11 or 12 on Windows now and those are your two APIs.
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